Gamification is on everyone’s lips and it’s industry is booming. It is changing the teaching of history in schools and in public. Are there any limits to gamification when teaching history?
Tag Archive for ‘Digital Change (Digitaler Wandel)’
Public History to Oblivion: Archimob
A 1998 controversy about World War 2 led Switzerland to the creation of a unique oral history project called Archimob. Founded before widespread digitalization, the question is: What is left of it?
On Listening I: The Interpersonal
The forest has been a favourite retreat for Germans for centuries. It has also been romantically transfigured by the poets and thinkers of this country. It …
(Pre-)Scientific Information Retrieval and Wikipedia
Search engines often used for (pre)scientific information retrieval. Wikipedia is a common encyclopedia with more or less suitable articles. Whoever teaches students should emphasize to check such sources carefully.
“Of Monsters and Men” – Shoah in Digital Games
D-Day 1944, charging out of the landing-craft right into the chaotic hell of Omaha Beach. After only a few metres the screen goes dark, I have been shot – and not for the last time. Digital Games.
The Digital Archive: An In-school Place of Learning
Digitisation projects in the humanities have democratised access to sources in recent years. Museums, libraries and archives place their holdings of texts, films and images on the scanner…
Virtual Time Travels? Public History and Virtual Reality
History education and Public History are both challenged to provide guidance on how to deal with the respective Virtual Reality offers in a reflected and critical manner.
Wissen2go – Teacher-Centered Instruction on YouTube
On YouTube’s Wissen2go channel, a journalist explains history and politics to half a million followers. The Russian Revolution is in high range of popularity. Why are there so many viewers and what does this say about teaching history?